back..

This is my experimental 3D software renderer implementation.

Back in a days I was living in a small Russian village, where from the window of my room there was a view of a coal station and a morgue.

Even though this was my home I always feelt myself really uncomfortable there. That was the time of my despair and depression - true horror, that I can't leave this place any soon.

Sometimes on the sleepless nights I seen how ambulance drive up to the morgue and carried over the bodies - that pictures so imprinted in memory that I decided to model this environment and make a game with that kinda dystopian aesthetic.

This is what I'm end up with.

prototype screenshot 1 prototype screenshot 2

WASD - movement | SPACE - up   | Z - toggle z-buffer
QE     - rotation | C     - down