This is my experimental 3D software renderer implementation.
Back in a days I was living in a small Russian village, where from the window of my room there was a view of a coal station and a morgue.
Even though this was my home I always feelt myself really uncomfortable there. That was the time of my despair and depression - true horror, that I can't leave this place any soon.
Sometimes on the sleepless nights I seen how ambulance drive up to the morgue and carried over the bodies - that pictures so imprinted in memory that I decided to model this environment and make a game with that kinda dystopian aesthetic.
This is what I'm end up with.
WASD - movement | SPACE - up | Z - toggle z-buffer QE - rotation | C - down